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Portal, Half-Life 2: Episode Two Pre-Loading Now
Posted on: 07:25:09 PM on October 3, 2007
By: BlueWolf72

The Orange Box will be available via Steam and at retail outlets beginning next Wednesday, October 10th. In preparation for launch, Valve has begun pre-loading both Portal and Half-Life 2: Episode Two to those who have pre-purchased The Orange Box. The pre-purchase campaign, available via Steam and at participating retailers, grants gamers access to the Team Fortress 2 beta and extends a 10% discount off the regular price of $49.95.

Japanese Airplanes Ban Next-Gen Handheld Gamers
Posted on: 09:56:16 AM on October 2, 2007
By: BlueWolf72

Playing wireless hand-held video games on Japanese airplanes no longer will be allowed after a revised law enforcing an earlier ban went into effect Monday. This includes PSP and the DS (but not Laptops) Also wireless computer mice and headphones that are not provided by the airlines have also been banned aboard flights. Battery chargers and toys that give off electronic sounds can’t be used during take-offs and landings, the ministry said.

Hold on here is the Good stuff - The law also has been relaxed to now allow the use of electric razors, calculators and cassette players. (Give me an F-ing break here!! Cassette players, Does anybody even still own one?)

Previously, passengers were only asked by the airlines to refrain from using gaming systems with built-in wireless functions, like Nintendo’s popular DS or Sony’s PSP.

It seems the problem lies with the handhelds’ built-in wireless functions, which, Japan’s transport minister has declared, have the ability to interfere with aircraft navigation systems and well that could be bad. Passengers will still be allowed to play game devices which don’t have wireless functions, so break out your old Game Boy because that’s about all your going to get to play.


No Big G4TV Announcement Today
Posted on: 01:36:52 AM on September 28, 2007
By: BlueWolf72

Today was promoted on G4TV as the "big day" for the reveal of the biggest announcement in this history of the video game/pop culture cable TV network. Well, it looks like that big news isn't happening today as the hosts of G4's Attack of the Show rather "gay-like-full-of-aids" admitted that they hit some snags and that the "big announcement" won't be made today during the show after all. There's no word on what happened nor when or even if the "big announcement" will be made.

World Cyber Games Announces Team Usa
Posted on: 01:37:27 PM on September 17, 2007
By: BlueWolf72

America’s 22 Best Gamers To Compete Against Over 700 Players
>From 75 Countries In e-Sports' Biggest and Most Prestigious Tournament –
The 2007 World Cyber Games Grand Final – Taking Place In Seattle Oct. 4-7

(Orlando, September 16, 2007) – The World Cyber Games (WCG) 2007 USA Championship: National Final concluded today at Universal Orlando Resort with 22 of the finest video game players in the country earning a share of $100,000 in cash and prizes and spot on TEAM USA's roster. Now the American Team will travel to Seattle, Washington October 4-7 to compete on the biggest stage in competitive gaming -- The World Cyber Games 2007 Grand Final.
Earlier this year, over 10,000 gamers set out to make the United States' national team by enduring online qualifiers, live regional qualifiers and finally the WCG USA National Final. Those elite 22 players now comprise TEAM USA and will face off next month against 700 top gamers from 75 countries for gold medals and a share of nearly $500,000 in cash and prizes.
Team USA 2007 Includes:

StarCraft®: Brood War™
Champion: Geoff Robinson (Mill Creek, WA)
Runner Up: Daniel Eidson (Reston, VA)

WarCraft® III: Frozen Throne™
Champion: Phil Crawford (Hopewell Junction, NY)

Champion: Team Emazing Games (eMg)
Michael Guevara (Queens, NY)
Scott Cavallero (Vineland, NJ)
Matt Beahan (Plymouth Meeting, PA)
Nazar Vynnytsky (Queens, NY)
Robert Irey Jr. (Birdsboro, PA)

FIFA Soccer 07
Champion: Felipe Stoyne (South Plainfield, NJ)

Need for Speed™: Carbon
Champion: Kamran Siddiqui (Orlando, FL)

Command & Conquer 3 Tiberium Wars™
Champion: Shawn Teeter (San Diego, CA)
Runner-Up: David Lathrop (Fulton, NY)

Age of Empires® III: The WarChiefs
Champion: Ragave Phadke (Buffalo, NY)

Xbox 360 Games
Project Gotham Racing® 3
Champion: Wes Cwiklo (Camarillo, CA)
Brian Boyle (Lincolnshire, IL)

Dead or Alive® 4
Champion: Carl White (Toledo, OH)
Runner-Up: Jeremy Florence (Rio Rancho, NM)

Gears of War®
Champion: Team Infinite
Keith Haggen (Phoenix, AZ)
Jesse Cranker (Bowling Green, OH)
Michael Cannon (Harrisburg, PA)
Jesse Rodriguez (Chicago, IL)

Tony Hawk’s Project 8TM
Champion: Dustin Valcalda (Reno, NV)
Widely regarded as the “Olympics” of competitive video game tournaments, this year’s WCG USA National Final showcased some of the most exciting and competitive gaming action in e-Sports. With an audience of well over 10,000, packing the Universal Studios’ Soundstage 33 over the course of the three day event, this year's WCG USA Championship series was by far the most competitive National Final in the league's seven year history.

“The high level of play at the WCG USA 2007 National Final not only exceeded my expectations, it was a great indication of the progression of e-Sports in this country,” said Michael Arzt, General Manager, World Cyber Games USA. “TEAM USA has a tremendous opportunity to compete against some of the world's most renowned gamers and bring home some serious hardware. Next month’s WCG Grand Final will certainly be an event not to miss.”

The 22 players who comprise TEAM USA's roster will now travel to host city Seattle, WA on October 4th – 7th for the 2007 World Cyber Games Grand Final, taking place at Qwest Field.

The World Cyber Games 2007 National Final will be televised on Spike TV on October 12th. The Grand Final will be televised on November 9th.

For more information on the World Cyber Games, please visit www.worldcybergames.com.

The Simpsons Game
Posted on: 11:35:59 PM on September 7, 2007
By: BlueWolf72

<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="409"> <param name="allowScriptAccess" value="sameDomain" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=24681"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=24681" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="409"></embed> </object>

Red Orchestra Summer Update Now Available
Posted on: 09:55:54 AM on August 29, 2007
By: BlueWolf72

Release features new map, new vehicle, enhanced graphics; a free week trial period for friends; and a limited-time special discounted price

Roswell, GA, August 29, 2007 - Tripwire Interactive today announces the release of its next update pack for Red Orchestra: Ostfront 41-45, the award-winning WWII online action game. The update includes a new map, a new vehicle and some major graphical enhancements to the game and is available to owners of the game for free through Steam (www.steamgames.com), a leading online platform for the distribution and management of PC games. To give gamers a chance to try the updated version of one of the best sellers on Steam, Tripwire is offering a five-day freeplay period, August 29-September 3, as well as a 20% discount for new purchasers.

The new map – Krivoi Rog – gives players the largest tank slugfest to date, with 16 square kilometers of terrain, 3000 meter viewable range and up to 50 players! This map also features the new vehicle – the German Panzer IV G, providing the German players with some additional fire-power for the mid-war period.

In addition to the new map and vehicle, Tripwire has created an all-new adaptive bloom system for the game’s graphics, making the bloom crystal-clear even at low resolutions and making it “look like a new game!” according to the beta testers. For further eye-candy, Anti-Aliasing and Anisotropic Filtering settings are now configurable in-game.

There are plenty more changes, updates and bug fixes in the update, as always. Read the full changelog for the update at www.redorchestragame.com.

Tripwire also announces a six day freeplay period, this Wednesday through Monday. Anyone who does not have Red Orchestra can play the full game completely free for six full days. Simply download the game from Steam and start playing—the freeplay period starts at 1pm on Wednesday, August 29 and runs through 1 pm PST on Monday, September 3. Those who purchase Red Orchestra via Steam before September 5 will receive 20% off the regular price.

Red Orchestra is available via Steam and at retail outlets worldwide. For more information about Red Orchestra: Ostfront 41-45 and Steam, please visit www.steamgames.com.

Dr. Phil show sensationalizes gaming coverage, possibly touches children
Posted on: 01:39:24 PM on August 17, 2007
By: BlueWolf72

According to this story on GamePolitics.com, Dr. Phil -- an Oprah-funded, hour-long glimpse into the depressing state of what America considers to be the psychiatric profession -- recently approached Gamer Dad founder Andrew Bub as a possible guest for an upcoming segment they have planned on the perils of MMO addiction amongst teens. This seemed like great news, as Mr. Bub is one of the more highly respected, moderate, sane members of the gaming media megasphere, and in all honesty, I think he would be an excellent guest on any show that sought to realistically talk about the dangers of gaming and children. Of course, if it were as simple as that, I couldn't have made that clever headline about sensationalism.
Hit the jump for a non-moustache-based reason to despise Phil McGraw.
http://feeds.feedburner.com/~f/Destructoid?i=U13akeY3</img> http://feeds.feedburner.com/~f/Destructoid?i=YzkZGgPt</img> http://feeds.feedburner.com/~f/Destructoid?i=vDIb1MeZ</img>


New PSPs listed for preorder at Amazon
Posted on: 01:39:24 PM on August 17, 2007
By: BlueWolf72

If you've finally jumped off the fence and made a decision to purchase the new, remodeled PSP (the hip kids call it PSP 2000), you'll be pleased to hear that Amazon is already listing the system and a couple of bundles for preorder.
The console in "Piano Black" is priced at $169.99, with a release date of September 10th listed. The slightly more sexy "Ice Silver" Daxter Entertainment Pack and "Ceramic White" Star Wars Battlefront Entertainment Pack are both listed at $199.99, and both come with customized consoles and a game. The Daxter package is also available on September 10th, but those who want the Battlefront pack will be waiting until October 23rd.
[Thanks again, Justin]

http://feeds.feedburner.com/~f/Destructoid?i=3xb2njIV</img> http://feeds.feedburner.com/~f/Destructoid?i=m3fMcA7b</img> http://feeds.feedburner.com/~f/Destructoid?i=LtSrn9io</img>


GRAW team says 'It's wrong to say it's harder to code on the PS3'
Posted on: 01:39:24 PM on August 17, 2007
By: BlueWolf72

Ever since the early days of the PlayStation 2, the number one biggest weapon in an anti-Sony fanboy's arsenal has been the "it's more difficult to develop for" bomb. Things haven't changed much with the PS3, and now even developers are are saying it, which lead many to speculate that PS3 game delays happen for this reason.
The team behind Ubisoft's Ghost Recon Advanced Warfighter and it's upcoming sequel are saying just the opposite.
"It's wrong to say it's harder to code on the PlayStation 3, it's just something that needs to be learnt," said Le Tensorer, co-founder of Ubisoft's Tiwak studio and co-creator of the Yeti engine powering GRAW and the upcoming Beowulf game. "It's not harder to develop on the PS3 than it is on the 360, it's just a different console. Developers might says it's harder because it just takes time to understand the technology, we're still early in the lifecycle."
Adrian Lacey, international brand manager for Ubisoft, joins Le Tensorer in pointing out the PS2's history as an example.
"For us it's been a learning curve and technology changes very quickly. We're learning step-by-step to use the PS3 to its fullest capacity," Lacey said. "If you take the PS2 for example, when God of War come out people saw it was tremendous. But it wasn't until the end of the PS2 cycle that we've seen the machine being pushed to its fullest."
[Via GamesIndustry]
http://feeds.feedburner.com/~f/Destructoid?i=QRQsXdwE</img> http://feeds.feedburner.com/~f/Destructoid?i=2ynD3Vsw</img> http://feeds.feedburner.com/~f/Destructoid?i=xCODvM0H</img>


Founder Electronics sues Blizzard for copyright infringement
Posted on: 01:39:24 PM on August 17, 2007
By: BlueWolf72

China, the bountiful land that brought us such joys as Chairman Mao, Journey to the West, and wanton wontons, is a strange place. While piracy, copyright infringing, and black market trading runs rampant in Shanghai, Founder Electronics is getting their knickers in a twist over a bunch of squiggles that don't really mean anything.
Founder is suing Blizzard for copyright infringement of its fonts, and the People's High Council (intimidating, innit?) have accepted the case. Founder, China's leading font-supplier, is demanding that Blizzard pay 100 million yuan (about $13 million) for illegally using five of its fonts in World of Warcraft. Founder claims that it's lost about a billion yuan ($131 million) as a result of Blizzard's theft.

According to China Daily, this is the latest in a string of lawsuits over intellectual property, and the largest sum ever demanded by a Chinese company in a copyright lawsuit. While Blizzard certainly has pockets deep enough to pay, I doubt they will. I'd bet one of my lungs that they reach the Chinese equivalent of an out-of-court settlement.
While we all like to think of game companies as benevolent spreaders of joy and candy, it's not inconceivable that they engage in some shady business practices. On the other hand, it's equally possible that Founder is just looking for a piece of that WoW pie before the government eats it all. What do you guys think?

http://feeds.feedburner.com/~f/Destructoid?i=ID5Z05cR</img> http://feeds.feedburner.com/~f/Destructoid?i=lPBLbNmN</img> http://feeds.feedburner.com/~f/Destructoid?i=I6ZOEXu0</img>


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